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Swordfish
Posted: 15 Mar 2009 21:56
by american
Hey big fred i got a question can you help me Texture map this and the F E III. I just suck at unwrapping the uvw
Re: Swordfish
Posted: 15 Mar 2009 22:58
by Colslaw
Re: Swordfish
Posted: 15 Mar 2009 23:46
by Special K
what format do you need to put your model in the game?
Re: Swordfish
Posted: 16 Mar 2009 00:36
by american
It needs to be in the .msh format. This can only be accheived by using fatducks buggy buggy 3D max / Gmax converter and by using DR.Jones 3D converter. As for the textures they need to be in the .tga (Targa) Format.
And there's also the materials which are in the .mat format....
Re: Swordfish
Posted: 16 Mar 2009 20:04
by Derring
American, you're getting good at this!
~Salute~
Re: Swordfish
Posted: 17 Mar 2009 17:36
by american